Maybe some people do not understand what this is exactly, so I'll explain a bit of it here.
A 2-Dimensional stage is basically 2 pictures, stacked on top of each other.
The first picture is a background, something like a picture of a sky, or ocean.
The second picture is what you stand on, it is your battle platform, and could be a picture of anything you want, a island, a game level, a character, a potato.
Using collision editor, we make that second image become the floor, and with this technique, we get a 100% new stage.
Hope ya learn'd somethin'!
Friday, March 12, 2010
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