Alright, this was suggested to me first, so I'm doing it first.
If any of you have ever done coding (I have!), you will know what a "Goto" and "If" statement are, if you havent, prepare to get learn'd.
In code, you have commands, and actions (And others stuff, but this is the basics).
when an action is completed, the command executes.
easy enough right?
The command is typically like the code below:
If P1 presses "A" button;
Goto Subaction115
Let's dissect that info.
"If P1 (Player one) presses (Inputs a controller command of button down) "A" button (The button on the controller named "A");
"Goto (Go to the location of) Subaction115 (Standard attacking animation/psa data)
Do you all understand If/Goto statements and how they work?
good.
This is how they are utilized for awesome sauce hacking.
We could make mario's standard B move (Fireball) shoot 7 fireballs with the press of one button, then make him automatically short-hop F-smash to deliver the final blow.
That is just one possibility of the infinite things code can do.
"If you can code it... it will do it for you" - Blizzard
Tuesday, April 20, 2010
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So.. Pretty much it's saying "If P1 presses A (Jab) then go to the code that activates Jab"?
ReplyDeleteIf that is the code, it's just an example, and you can make the combo of "If" and "Goto" do thousands of things.
ReplyDeleteIt's all about the diversity!
I can't help but feel like you did the tutorial just now. :3
ReplyDeleteMaybe I should do some more PSAs, cause it makes so much WIN.