Thursday, July 29, 2010

Overall Update:

Hey everyone, I know I haven't really posted anything here in a while, but I have been quite busy with life, and also SCII came out. I will make the animation tutorial when the .obj one gets shot down, and hopefully find some time to get some demonstrations up.

SCII is the best though, go buy it. :)
I will be sending out my "Help Request" PMs soon, please, please help me out. Literally, I absolutely LOVE Starcraft, and I have a hard time going away from it. Please help me out so I can justify it in my mind. Thanks guys! Everything helps.

Saturday, July 24, 2010

Oh The Heartache!

Alright everyone, we have a decision to make that I will add as a poll on the left hand side of the website - Should I make the .obj model tutorial?

Now, the reason I would not make it, is because:
- Does not always work (I would go so far to say, it is uncommon)
- Requires 3ds Max (A problem viewers have told me before)
- Requires the downloading and installation of SZS Modifier (Mario Kart: Wii Editor)
- You have to actually FIND a .obj model (Outside of making your own, the filetype is NOT used in games - AKA hard to find)
- It has a lot of improvisation (As in, some settings along the way will be different for EACH model)

Now, I CAN make this tutorial, however, I can garuntee, that at this point using this method is unadvisable, even PhantomWings has said to forget it for now, and the discoveror and inventor of the method, Pikazz, has said this:
I must say it myself... obj importing is a **** and *************** in a car
************** with a stick of dymanite ******** in a tower and ****** falcon punch ******** in a microwave!
and I hate to admit it too
Not only that, but atleast 80% of everyone who tries this tutorial, will fail.

I would like to offer another option, of simply NOT doing it and instead doing a different tutorial next week. I will do the runner up tutorial (Stretchless Animations) this week, and if you vote "Do It!" I will do the .obj tut next week, if you all vote "Don't Do It!" I will open normal polls for next week.

Let me know your thoughts on this faulty method below! Thanks!

Wednesday, July 21, 2010

Import .OBJ Models Has Won!

Alright! The poll is closed, and .OBJ Models has won it.
I will get to work on this tutorial, and definately upload it before Sunday.
I am also trying to do the missing demonstrations, however, it is difficult for me to do, because my brawl is SO hacked, that sometimes changing one tiny thing crashes everything because my whole system is so complex.

I shall press on though, and try to get those up!

Enjoy the wait!

Monday, July 19, 2010

Non-stretching Animation Swapping Info

So, we all know that when you put a characters animation on to ANOTHER character (Example: Mario doing a Falcon Punch), the model (Of Mario in this case) stretches to look like (In this case, C. Falcon) the first character.
What this tutorial would cover, is a new way of doing this that would NOT stretch the model.

This opens up a lot of new opportunities for all you character hackers, as you can now make those epic hybrid characters everyone wants to much (Example: ZSS with Peaches hip check - lol).

I hope to see more votes on this one, because it is a lot of fun, and was introduced to me by a viewer like you!

Question Of The Day:
"What moves do you want to see added to which character?"


I want to see the ZSS hip check thing... XD

*Notice!*
Hey everyone, recently Rai0fighter put a video of his 2D stage as a "Video Response" to my "Creation Of 2D Stages Tutorial", so I thought I would give him a shout-out here, and link to his great work.
He made a stage built around a submarine from the popular side scrolling shoot-em-up Metal Slug. I hope you all check out his work, and leave him a comment on what you think!

Rai0fighter's Metal Slug 2D Stage

If any of you guys leave a video response to my tuts, I will try to do similar shout-outs to you on here!
Happy modding!

Sunday, July 18, 2010

Import .OBJ Models Info

Alright, so hopefully you all have watched importing of .mdl0 files, this is another tutorial on the importation of model files, but with .OBJ filetypes!

What this means is, more Wii games are accesible, so you can import models from even more games!

Yes, this is fairly redundant, but you know, an important progression in brawl modding.

Question Of The Day:
"Are there any characters from Wii games you want to import (Or have imported by others)?"

Saturday, July 17, 2010

Visible Polygons In Vertex Hacking Info

Alright, so everyone who has watched my vertex hacking tutorial knows that when you are editing the vertices in 3DSmax, you cannot see anything but the individual points.
This makes it really hard to make complicated objects, because you are basically modelling blind.

What this tutorial would cover, is one intrepid hacker's method of temporarily CREATING the polygons that would actually show in brawl, so you can edit the model much much much easier.

If you are a serious character hacker, and want to make characters that are not on .mdl0 Wii games (Examples; Roy, Mewtwo, Young Link).

I hope to see some more votes on this one!

Question Of The Day:
"Who would you like to (Or see hackers) add to brawl?"

Tuesday, July 13, 2010

Goto And If Statements Tutorial Is Up!

Goto and If Statements is a tutorial that will explain to you how "Goto" and "If" statements work. We also cover "Else" statements, which directly relate to "If" statements.
IF you are wanting to get better with project smash attacks, GOTO this tutorial for information! I Hope You All Enjoy, And Please Comment, Rate, And Subscribe!

Don't forget to vote for the next tutorial!


PSA Tutorial - Goto And If Statements




I'm Kindly Asking Anyone With A Little Bit Of Extra Cash To Donate Some Money To My University Savings, I Cannot Continue To Make These Tutorials And Get A Job Full Time To Pay The Bills, Please, Any Amount Helps, I Thank You In Advance.
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=SWHJY3Q288GQA&lc=CA&item_name=Tutorial%20Creation%20Fund¤cy_code=CAD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted

Saturday, July 10, 2010

Quick Update

Alright, for some reason my screen capture program (Camtasia) is on the fritz.
I have tried to make the video tutorial for "Goto and If Statements" over 4 times now (Which equates to over 40 minutes of footage) and for some reason, the editor will not recognise the video portion of the file.
It only gives the audio.

GAH.
so that is over half an hour preping what I will talk about, then 40 minutes of wasted footage + 10 more for the one that will work, plus 20 minutes of uploading and writing the blog entry about it/the youtube description.

This is easily my second longest tutorial I have ever had to create (The first being character hexing the HARD way, which took over 11 hours to produce all 4 videos, ouch).

I hope you all enjoy it when it finally decides to work!
and if any of you have had similar problems with camtasia, and know how to fix it, please leave a comment below.
Thanks!

Tuesday, July 6, 2010

Brawl Modding Tutorial - Custom Battle Portraits Is Live!

Hey everyone, the battle portraits tutorial is finished, and ready for you all to learn the process of making your own custom battle portraits!
Although Really Repetitive, Having Custom Battle Portraits (Portrites? XD) In You Game Is A Real Treat. I Hope You All Enjoy!

Brawl Modding Tutorial - Custom Battle Portraits


I hope you enjoy this great tut, and the next video will be up soon (Goto and If Statements), I have run into some technical difficulty, but it should be resolved soon.

Question Of The Day:
"Who would win in a REALISTIC fight, Mario, or Bowser?"

I think that realistically, Bowser would easily beat Mario by just using flame breathe. Plus, I don't think Mario's fireballs would really hurt Bowser that much.
Chime in and let me know what you think!

Friday, July 2, 2010

Oops!

Hey everyone! I forgot to write a "I'm on Vacation!" post. I know I said those tuts would be finished soon or at least by Sunday. But unfortunately, I forgot about going on vacation, and then I forgot to let everyone know.

What this means, is that I will not be able to respond to any questions, or create any videos until at least Tuesday. I hope that when I get back, I will whip up those tuts super fast, and get back on track!

Thanks for bearing with me in this tough tutorial time and work hard on your contest submissions!!!

Question Of The Day:
"Where Is Your Favorite Vacation Spot?"

I personally like taking vacations in my own home town. I am pretty lucky that I live in Vancouver, so there is a lot to do around town. But let me know where you love to be when you can't stand work, or are enjoying families company.